php
[github]php in its purple oval, glinting now and then
logos 69×19 30 fps in colour or one ink 6.5 kB
___ppppq8888888888888qqqqq___ __pp888888888888888888888888888888888qq__ _pp888888888888888888P"""888888888888888888888qq_ _p8888888888888888888888' |8888888888888888888888888q_ _p88888888888888888888888P d888888888888888888888888888q_ .p8888888888| 'Y88| '88| "Y8888888q, .p88888888888' |8888q, d8 q8888p |8 |8888q, O8888888q, q88888888888P d88888P qP d8888P dP d88888P q88888888p 888888888888" .888888" .8' |88888" .8' .888888' .8888888888 d88888888888 )PPPP"' _pP q88888 q8 )PPPP" _p888888888P 8888888888P ___p88| 88888P 8| ___p88888888888 O88888888' |8888888888888888888888888' |888888888888888888P "888888P q888888888888888888888888P d8888888888888888P" 'Y8888qqq88888888888888888888888888qqq888888888888888P' '"88888888888888888888888888888888888888888888P"' '"Y88888888888888888888888888888888888P"' '"""Y888888888888888888PP"""' ___ppppq8888888888888qqqqq___ __pp888888888888888888888888888888888qq__ _pp888888888888888888P"""888888888888888888888qq_ _p8888888888888888888888' |8888888888888888888888888q_ _p88888888888888888888888P d888888888888888888888888888q_ .p8888888888| 'Y88| '88| "Y8888888q, .p88888888888' |8888q, d8 q8888p |8 |8888q, O8888888q, q88888888888P d88888P qP d8888P dP d88888P q88888888p 888888888888" .888888" .8' |88888" .8' .888888' .8888888888 d88888888888 )PPPP"' _pP q88888 q8 )PPPP" _p888888888P 8888888888P ___p88| 88888P 8| ___p88888888888 O88888888' |8888888888888888888888888' |888888888888888888P "888888P q888888888888888888888888P d8888888888888888P" 'Y8888qqq88888888888888888888888888qqq888888888888888P' '"88888888888888888888888888888888888888888888P"' '"Y88888888888888888888888888888888888P"' '"""Y888888888888888888PP"""'
use it
html
<script type="module" src="https://ascii.rest/ascii.js"></script>
<ascii-art piece="php" options='{"shine":5}'></ascii-art> No install and no build step. ascii.js defines the <ascii-art> tag, loads the piece from ascii.rest, plays it while it is on screen, and holds the first frame for anyone who prefers reduced motion. Add mono, <ascii-art piece="php" mono>, for one ink.
react
// npm install github:bas3line/ascii
import { Ascii } from "ascii.rest/react";
import { php } from "ascii.rest/pieces";
<Ascii piece={php} options={{"shine":5}} /> A client component, so it works in the Next.js app router as it is. Pass the name instead, piece="php", to fetch the piece only when it mounts. Add mono for one ink.
astro
---
// npm install github:bas3line/ascii
import Ascii from "ascii.rest/astro";
---
<Ascii piece="php" options={{"shine":5}} /> Renders the first frame on the server, so the page is whole before any script runs, then plays the piece once it loads. Add mono for one ink.
typescript
// npm install github:bas3line/ascii
import { mount } from "ascii.rest";
import { php } from "ascii.rest/pieces";
const el = document.querySelector<HTMLCanvasElement>("canvas")!;
const stop = mount(el, php, {"shine":5}); mount plays a piece in a <pre>, or on a <canvas> for the coloured ones, and returns a function that stops it. Every piece, option and frame is typed. Mount it in a <pre> for one ink.
/*
* php: the PHP logo, php in an oval, with a glint crossing it every few
* seconds.
*
* Drawn from devicon's php-original.svg (MIT): each cell holds the character
* whose shape best matches the logo's edge through it, and 8 where the logo is
* solid. On a canvas it takes the logo's colours, lifted on a dark page where
* they would sink into it; in a <pre> it is one ink, from php-plain.svg. The
* logo is a trademark of its owner, shown here to name the language.
*/
import type { Frame, Meta } from "../types.ts";
export interface PhpOptions {
[key: string]: unknown;
/** Seconds between glints; 0 keeps the logo still. */
shine: number;
}
export const meta = {
name: "php",
category: "logos",
note: "php in its purple oval, glinting now and then",
cols: 69,
rows: 19,
fps: 30,
options: { shine: 5 },
// The logo's 6 colours for a light page, then for a dark one; each as drawn, then twice lighter for the glint.
palette: [
"#abafd0", "#000000", "#494d88", "#fefefe", "#777bb3", "#65699d",
"#c8cbe0", "#595959", "#898bb2", "#fefefe", "#a7a9ce", "#9b9ebf",
"#e6e7f1", "#b3b3b3", "#c8cadb", "#ffffff", "#d6d7e8", "#d1d2e2",
"#abafd0", "#000000", "#54589c", "#fefefe", "#777bb3", "#65699d",
"#c8cbe0", "#595959", "#9092bf", "#fefefe", "#a7a9ce", "#9b9ebf",
"#e6e7f1", "#b3b3b3", "#cccde1", "#ffffff", "#d6d7e8", "#d1d2e2",
],
} satisfies Meta<PhpOptions>;
// In a <pre>, in the page's own colour.
const MONO = String.raw`
___ppppq8888888888888qqqqq___
__pp888888888888888888888888888888888qq__
_pp888888888888888888P"""888888888888888888888qq_
_p8888888888888888888888' |8888888888888888888888888q_
_p88888888888888888888888P d888888888888888888888888888q_
.p8888888888| 'Y88| '88| "Y8888888q,
.p88888888888' |8888q, d8 q8888p |8 |8888q, O8888888q,
q88888888888P d88888P qP d8888P dP d88888P q88888888p
888888888888" .888888" .8' |88888" .8' .888888' .8888888888
d88888888888 )PPPP"' _pP q88888 q8 )PPPP" _p888888888P
8888888888P ___p88| 88888P 8| ___p88888888888
O88888888' |8888888888888888888888888' |888888888888888888P
"888888P q888888888888888888888888P d8888888888888888P"
'Y8888qqq88888888888888888888888888qqq888888888888888P'
'"88888888888888888888888888888888888888888888P"'
'"Y88888888888888888888888888888888888P"'
'"""Y888888888888888888PP"""'
`;
// On a canvas, and the colour of each cell: an index into the logo's colours.
const ART = String.raw`
___ppppq8888888888888qqqqq___
__pp888888888888888888888888888888888qq__
_pp8888888888888888888888888888888888888888888qq_
_p888888888888888888888888888888888888888888888888888q_
_p8888888888888888888888888888888888888888888888888888888q_
.p88888888888888888888888888888888888888888888888888888888888q,
.p8888888888888888888888888888888888888888888888888888888888888q,
q888888888888888888888888888888888888888888888888888888888888888p
88888888888888888888888888888888888888888888888888888888888888888
d888888888888888888888888888888888888888888888888888888888888888P
888888888888888888888888888888888888888888888888888888888888888
O88888888888888888888888888888888888888888888888888888888888P
"88888888888888888888888888888888888888888888888888888888P"
'Y888888888888888888888888888888888888888888888888888P'
'"88888888888888888888888888888888888888888888P"'
'"Y88888888888888888888888888888888888P"'
'"""Y888888888888888888PP"""'
`;
const INK = String.raw`
00000000000000000004444444555
00000044444444444444444444444444444522222
0000444444444444444443111344444444444444444442222
0000444444444444444444431111444444444444444444444442222
00044444443444444444444443111134444444434444444444444444222
400444444444111111111111344111111111111341111111111113444444222
44444444444431111344431111331111344431111311113444311113444444222
44444444444431113444443111131113444431113311134444431113444444422
44444444444411113444431111311113444411113111134444311113444444442
44444444444311113311111113311134444311113111133111111134444444422
444444444411111111111134411113444411113111111111111344444444422
4444444431111344444444444444444444444311113444444444444444422
44444443111344444444444444444444444431113444444444444444222
5444434444444444444444444444444444344444444444444442222
5544444444444444444444444444444444444444444442222
55555544444444444444444444444444444222222
55555555555422222222222222222
`;
const START = 0.5; // seconds before the first glint
const PASS = 2; // seconds a glint takes to cross
const HALF = 5; // half its width, in cells
const LEAN = 0.9; // cells it shifts left a row down, so it leans like a slash
const SOLID = "8dbqpPYOo0"; // what the glint turns to slashes; thin edges keep their shape
const lines = (art: string) => art.slice(1, -1).split("\n").map((line) => line.padEnd(meta.cols));
export default function php({ shine = meta.options.shine }: Partial<PhpOptions> = {}): Frame {
const { cols, rows } = meta;
const mono = lines(MONO), art = lines(ART), ink = lines(INK);
const n = meta.palette.length / 6;
const every = shine > 0 ? Math.max(shine, PASS + 0.5) : 0;
// The glint crosses the logo's ink, edge to edge, rather than the whole frame.
let lo = Infinity, hi = -Infinity;
for (const pic of [mono, art])
pic.forEach((line, y) => {
for (let x = 0; x < cols; x++) if (line[x] !== " ") (lo = Math.min(lo, x + LEAN * y)), (hi = Math.max(hi, x + LEAN * y));
});
const span = hi - lo + 2 * HALF;
return (t, { paper = false, color } = {}) => {
const pic = color ? art : mono;
const since = t - START;
const at = every && since >= 0 ? lo - HALF + (span * (since % every)) / PASS : -Infinity;
const out: string[] = [];
for (let y = 0; y < rows; y++) {
let line = "";
for (let x = 0; x < cols; x++) {
let ch = pic[y][x];
if (ch !== " ") {
const d = Math.abs(x + LEAN * y - at);
let k = d < HALF ? 1 - d / HALF : 0;
k = k * k * (3 - 2 * k);
if (k > 0.55 && SOLID.includes(ch)) ch = "/";
if (color) color[y * cols + x] = (paper ? 0 : 3 * n) + (k > 0.6 ? 2 : k > 0.25 ? 1 : 0) * n + parseInt(ink[y][x], 36);
}
line += ch;
}
out.push(line);
}
return out.join("\n");
};
}