julia
[github]three dots, green, red and purple, glinting now and then
logos 60×28 30 fps in colour or one ink 7.1 kB
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use it
html
<script type="module" src="https://ascii.rest/ascii.js"></script>
<ascii-art piece="julia" options='{"shine":5}'></ascii-art> No install and no build step. ascii.js defines the <ascii-art> tag, loads the piece from ascii.rest, plays it while it is on screen, and holds the first frame for anyone who prefers reduced motion. Add mono, <ascii-art piece="julia" mono>, for one ink.
react
// npm install github:bas3line/ascii
import { Ascii } from "ascii.rest/react";
import { julia } from "ascii.rest/pieces";
<Ascii piece={julia} options={{"shine":5}} /> A client component, so it works in the Next.js app router as it is. Pass the name instead, piece="julia", to fetch the piece only when it mounts. Add mono for one ink.
astro
---
// npm install github:bas3line/ascii
import Ascii from "ascii.rest/astro";
---
<Ascii piece="julia" options={{"shine":5}} /> Renders the first frame on the server, so the page is whole before any script runs, then plays the piece once it loads. Add mono for one ink.
typescript
// npm install github:bas3line/ascii
import { mount } from "ascii.rest";
import { julia } from "ascii.rest/pieces";
const el = document.querySelector<HTMLCanvasElement>("canvas")!;
const stop = mount(el, julia, {"shine":5}); mount plays a piece in a <pre>, or on a <canvas> for the coloured ones, and returns a function that stops it. Every piece, option and frame is typed. Mount it in a <pre> for one ink.
/*
* julia: the Julia logo, three dots, green, red and purple, with a glint
* crossing it every few seconds.
*
* Drawn from devicon's julia-original.svg (MIT): each cell holds the character
* whose shape best matches the logo's edge through it, and 8 where the logo is
* solid. On a canvas it takes the logo's colours, lifted on a dark page where
* they would sink into it; in a <pre> it is one ink, from julia-plain.svg. The
* logo is a trademark of its owner, shown here to name the language.
*/
import type { Frame, Meta } from "../types.ts";
export interface JuliaOptions {
[key: string]: unknown;
/** Seconds between glints; 0 keeps the logo still. */
shine: number;
}
export const meta = {
name: "julia",
category: "logos",
note: "three dots, green, red and purple, glinting now and then",
cols: 60,
rows: 28,
fps: 30,
options: { shine: 5 },
// The logo's 4 colours for a light page, then for a dark one; each as drawn, then twice lighter for the glint.
palette: [
"#eeeeee", "#cb3c33", "#389826", "#9558b2", "#f4f4f4", "#dd807a",
"#7ebc72", "#ba92cd", "#fafafa", "#efc5c2", "#c3e0be", "#dfcde8",
"#eeeeee", "#cb3c33", "#389826", "#9558b2", "#f4f4f4", "#dd807a",
"#7ebc72", "#ba92cd", "#fafafa", "#efc5c2", "#c3e0be", "#dfcde8",
],
} satisfies Meta<JuliaOptions>;
// In a <pre>, in the page's own colour.
const MONO = String.raw`
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d888888888888888888888888b
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'888888888888888888888888'
"8888888888888888888888"
'Y888888888888888888P'
'Y88888888888888P'
'"YP8888PP"'
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\88888888888888888888888p q88888888888888888888888,
d888888888888888888888888, |888888888888888888888888b
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)888888888888888888888888 888888888888888888888888(
Y8888888888888888888888" "8888888888888888888888P
"8888888888888888888P' '88888888888888888888"
"888888888888888P" "8888888888888888"
'"Y8888888PP" "Y88888888P"'
`;
// On a canvas, and the colour of each cell: an index into the logo's colours.
const ART = String.raw`
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'Y8888888888888888P'
____ "Y888888888PP" ___,
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"888888888888888888888888P O888888888888888888888888"
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"88888888888888888888" "88888888888888888888"
"8888888888888888"' '"8888888888888888"
'"Y88888888P"' '"Y88888888P"'
`;
const INK = String.raw`
00000000000000
00002222222222220000
0002222222222222222000
002222222222222222222200
00222222222222222222222200
00222222222222222222222200
0022222222222222222222222200
02222222222222222222222200
00222222222222222222222200
002222222222222222222200
0022222222222222222200
00002222222222220000
0000 00000000000000 0000
000000000000000 0000 000000000000000
00001111111111110000 00003333333333330000
00011111111111111111000 00033333333333333333000
0011111111111111111111000 0003333333333333333333300
00111111111111111111111100 00333333333333333333333300
001111111111111111111111100 003333333333333333333333300
011111111111111111111111100 003333333333333333333333300
001111111111111111111111100 003333333333333333333333300
00111111111111111111111100 00333333333333333333333300
001111111111111111111100 003333333333333333333300
0001111111111111111100 0033333333333333333000
0001111111111110000 0000333333333333000
00000000000000 00000000000000
`;
const START = 0.5; // seconds before the first glint
const PASS = 2; // seconds a glint takes to cross
const HALF = 5; // half its width, in cells
const LEAN = 0.9; // cells it shifts left a row down, so it leans like a slash
const SOLID = "8dbqpPYOo0"; // what the glint turns to slashes; thin edges keep their shape
const lines = (art: string) => art.slice(1, -1).split("\n").map((line) => line.padEnd(meta.cols));
export default function julia({ shine = meta.options.shine }: Partial<JuliaOptions> = {}): Frame {
const { cols, rows } = meta;
const mono = lines(MONO), art = lines(ART), ink = lines(INK);
const n = meta.palette.length / 6;
const every = shine > 0 ? Math.max(shine, PASS + 0.5) : 0;
// The glint crosses the logo's ink, edge to edge, rather than the whole frame.
let lo = Infinity, hi = -Infinity;
for (const pic of [mono, art])
pic.forEach((line, y) => {
for (let x = 0; x < cols; x++) if (line[x] !== " ") (lo = Math.min(lo, x + LEAN * y)), (hi = Math.max(hi, x + LEAN * y));
});
const span = hi - lo + 2 * HALF;
return (t, { paper = false, color } = {}) => {
const pic = color ? art : mono;
const since = t - START;
const at = every && since >= 0 ? lo - HALF + (span * (since % every)) / PASS : -Infinity;
const out: string[] = [];
for (let y = 0; y < rows; y++) {
let line = "";
for (let x = 0; x < cols; x++) {
let ch = pic[y][x];
if (ch !== " ") {
const d = Math.abs(x + LEAN * y - at);
let k = d < HALF ? 1 - d / HALF : 0;
k = k * k * (3 - 2 * k);
if (k > 0.55 && SOLID.includes(ch)) ch = "/";
if (color) color[y * cols + x] = (paper ? 0 : 3 * n) + (k > 0.6 ? 2 : k > 0.25 ? 1 : 0) * n + parseInt(ink[y][x], 36);
}
line += ch;
}
out.push(line);
}
return out.join("\n");
};
}