manjaro
[github]three green blocks, scanned now and then
distros 56×28 30 fps in colour or one ink 7.6 kB
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use it
html
<script type="module" src="https://ascii.rest/ascii.js"></script>
<ascii-art piece="manjaro" options='{"scan":5}'></ascii-art> No install and no build step. ascii.js defines the <ascii-art> tag, loads the piece from ascii.rest, plays it while it is on screen, and holds the first frame for anyone who prefers reduced motion. Add mono, <ascii-art piece="manjaro" mono>, for one ink.
react
// npm install github:bas3line/ascii
import { Ascii } from "ascii.rest/react";
import { manjaro } from "ascii.rest/pieces";
<Ascii piece={manjaro} options={{"scan":5}} /> A client component, so it works in the Next.js app router as it is. Pass the name instead, piece="manjaro", to fetch the piece only when it mounts. Add mono for one ink.
astro
---
// npm install github:bas3line/ascii
import Ascii from "ascii.rest/astro";
---
<Ascii piece="manjaro" options={{"scan":5}} /> Renders the first frame on the server, so the page is whole before any script runs, then plays the piece once it loads. Add mono for one ink.
typescript
// npm install github:bas3line/ascii
import { mount } from "ascii.rest";
import { manjaro } from "ascii.rest/pieces";
const el = document.querySelector<HTMLCanvasElement>("canvas")!;
const stop = mount(el, manjaro, {"scan":5}); mount plays a piece in a <pre>, or on a <canvas> for the coloured ones, and returns a function that stops it. Every piece, option and frame is typed. Mount it in a <pre> for one ink.
/*
* manjaro: the Manjaro logo, three green blocks, with a scan line running down
* it every few seconds that scrambles what it passes.
*
* Drawn from Simple Icons' manjaro.svg (CC0): each cell holds the character
* whose shape best matches the logo's edge through it, and 8 where the logo is
* solid. On a canvas it takes the logo's colours, lifted on a dark page where
* they would sink into it; in a <pre> it is one ink, from the same drawing.
* The logo is a trademark of its owner, shown here to name the distribution.
*/
import type { Frame, Meta } from "../types.ts";
export interface ManjaroOptions {
[key: string]: unknown;
/** Seconds between scans; 0 keeps the logo still. */
scan: number;
}
export const meta = {
name: "manjaro",
category: "distros",
note: "three green blocks, scanned now and then",
cols: 56,
rows: 28,
fps: 30,
options: { scan: 5 },
// The logo's colour for a light page, then for a dark one; each as drawn, then twice lighter for the scan.
palette: [
"#35bfa4", "#7cd5c4", "#c2ece4", "#35bfa4", "#7cd5c4", "#c2ece4",
],
} satisfies Meta<ManjaroOptions>;
// In a <pre>, in the page's own colour.
const MONO = String.raw`
_p888888888888888888888888888888. |88888888888q_
q88888888888888888888888888888888. |8888888888888p
888888888888888888888888888888888. |88888888888888
888888888888888888888888888888888. |88888888888888
888888888888888888888888888888888. |88888888888888
888888888888888888888888888888888. |88888888888888
888888888888888888888888888888888. |88888888888888
88888888888888|'''''''''''''''''' |88888888888888
88888888888888| |88888888888888
88888888888888| .qqqqqqqqqqqqqq. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
O8888888888888| .88888888888888. |8888888888888P
"888888888888| .88888888888888. |88888888888P"
`;
// On a canvas, and the colour of each cell: an index into the logo's colours.
const ART = String.raw`
_p888888888888888888888888888888. |88888888888q_
q88888888888888888888888888888888. |8888888888888p
888888888888888888888888888888888. |88888888888888
888888888888888888888888888888888. |88888888888888
888888888888888888888888888888888. |88888888888888
888888888888888888888888888888888. |88888888888888
888888888888888888888888888888888. |88888888888888
88888888888888|'''''''''''''''''' |88888888888888
88888888888888| |88888888888888
88888888888888| .qqqqqqqqqqqqqq. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
88888888888888| .88888888888888. |88888888888888
O8888888888888| .88888888888888. |8888888888888P
"888888888888| .88888888888888. |88888888888P"
`;
const INK = String.raw`
000000000000000000000000000000000 00000000000000
0000000000000000000000000000000000 000000000000000
0000000000000000000000000000000000 000000000000000
0000000000000000000000000000000000 000000000000000
0000000000000000000000000000000000 000000000000000
0000000000000000000000000000000000 000000000000000
0000000000000000000000000000000000 000000000000000
000000000000000000000000000000000 000000000000000
000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
000000000000000 0000000000000000 000000000000000
00000000000000 0000000000000000 00000000000000
`;
const START = 0.5; // seconds before the first scan
const PASS = 2; // seconds a scan takes, top to bottom
const HEAD = 2; // rows the line scrambles
const TRAIL = 5; // rows of afterglow behind it
const NOISE = "#$%&*+<=>?@[]{}"; // what the line scrambles the logo into
const lines = (art: string) => art.slice(1, -1).split("\n").map((line) => line.padEnd(meta.cols));
function hash(x: number, y: number, k: number) {
let h = Math.imul(x, 73856093) ^ Math.imul(y, 19349663) ^ Math.imul(k, 83492791);
h = Math.imul(h ^ (h >>> 13), 1274126177);
return (h ^ (h >>> 16)) >>> 0;
}
export default function manjaro({ scan = meta.options.scan }: Partial<ManjaroOptions> = {}): Frame {
const { cols, rows, fps } = meta;
const mono = lines(MONO), art = lines(ART), ink = lines(INK);
const n = meta.palette.length / 6;
const every = scan > 0 ? Math.max(scan, PASS + 0.5) : 0;
// The line runs from the logo's first row to past its last, rather than the whole frame.
let first = rows, last = -1;
for (const pic of [mono, art])
pic.forEach((line, y) => {
if (line.trim()) (first = Math.min(first, y)), (last = Math.max(last, y));
});
const span = last - first + 1 + HEAD + TRAIL;
return (t, { paper = false, color } = {}) => {
const pic = color ? art : mono;
const since = t - START;
const at = every && since >= 0 ? first + (span * (since % every)) / PASS : -Infinity;
const tick = Math.floor((t * fps) / 2); // the noise changes every other frame
const out: string[] = [];
for (let y = 0; y < rows; y++) {
const d = at - y; // rows since the line reached this one
const level = d >= 0 && d < HEAD ? 2 : d >= HEAD && d < HEAD + TRAIL ? 1 : 0;
let line = "";
for (let x = 0; x < cols; x++) {
let ch = pic[y][x];
if (ch !== " ") {
if (level === 2) {
const h = hash(x, y, tick);
if (h % 4) ch = NOISE[(h >>> 2) % NOISE.length];
}
if (color) color[y * cols + x] = (paper ? 0 : 3 * n) + level * n + parseInt(ink[y][x], 36);
}
line += ch;
}
out.push(line);
}
return out.join("\n");
};
}