planetscale

[github]

the disc cut by two strokes, glinting now and then

companies 56×28 30 fps in colour or one ink 6.9 kB [report a bug]

use it

html

<script type="module" src="https://ascii.rest/ascii.js"></script>

<ascii-art piece="planetscale" options='{"shine":5}'></ascii-art>

No install and no build step. ascii.js defines the <ascii-art> tag, loads the piece from ascii.rest, plays it while it is on screen, and holds the first frame for anyone who prefers reduced motion. Add mono, <ascii-art piece="planetscale" mono>, for one ink.

react

// npm install ascii.rest
import { Ascii } from "ascii.rest/react";
import { planetscale } from "ascii.rest/pieces";

<Ascii piece={planetscale} options={{"shine":5}} />

A client component, so it works in the Next.js app router as it is. Pass the name instead, piece="planetscale", to fetch the piece only when it mounts. Add mono for one ink.

astro

---
// npm install ascii.rest
import Ascii from "ascii.rest/astro";
---

<Ascii piece="planetscale" options={{"shine":5}} />

Renders the first frame on the server, so the page is whole before any script runs, then plays the piece once it loads. Add mono for one ink.

typescript

// npm install ascii.rest
import { mount } from "ascii.rest";
import { planetscale } from "ascii.rest/pieces";

const el = document.querySelector<HTMLCanvasElement>("canvas")!;
const stop = mount(el, planetscale, {"shine":5});

mount plays a piece in a <pre>, or on a <canvas> for the coloured ones, and returns a function that stops it. Every piece, option and frame is typed. Mount it in a <pre> for one ink.

terminal

npx ascii.rest planetscale

Plays it in your terminal, in colour, until you press a key. Add --mono for the terminal's own colour. Add --light for a light terminal. Add --seconds 5 to stop it on its own; npx ascii.rest list shows every piece. In a CLI of your own, play("planetscale", { seconds: 2 }) from ascii.rest/terminal shows it as a splash screen.

readme

<picture>
  <source media="(prefers-color-scheme: dark)" srcset="https://ascii.rest/svg/planetscale.dark.svg">
  <img alt="planetscale" src="https://ascii.rest/svg/planetscale.svg" width="280">
</picture>
planetscale, as a light README shows it
light, planetscale.svg
planetscale, as a dark README shows it
dark, planetscale.dark.svg

An animated SVG that needs no script, so it plays in a GitHub README, which runs none. GitHub shows the dark one in its dark theme. It holds still for anyone who prefers reduced motion.

planetscale.ts

[js] [github]
/*
 * planetscale: the PlanetScale logo, a disc with a corner cut away in two
 * strokes, with a glint crossing it every few seconds.
 *
 * Drawn from Simple Icons' planetscale.svg (CC0): each cell holds the
 * character whose shape best matches the logo's edge through it, and 8 where
 * the logo is solid. On a canvas it is black, and a light grey on a dark page,
 * where black would sink into it; in a <pre> it is one ink, from the same
 * drawing. The logo is a trademark of its owner, shown here to name the
 * company.
 */
import type { Frame, Meta } from "../types.ts";

export interface PlanetscaleOptions {
  [key: string]: unknown;
  /** Seconds between glints; 0 keeps the logo still. */
  shine: number;
}

export const meta = {
  name: "planetscale",
  category: "companies",
  note: "the disc cut by two strokes, glinting now and then",
  cols: 56,
  rows: 28,
  fps: 30,
  options: { shine: 5 },
  // The logo's colour for a light page, then for a dark one; each as drawn, then twice lighter for the glint.
  palette: [
    "#000000", "#595959", "#b3b3b3", "#e8ebef", "#f0f2f5", "#f8f9fa",
  ],
} satisfies Meta<PlanetscaleOptions>;

// In a <pre>, in the page's own colour.
const MONO = String.raw`

                  __pppq88888888qqqq__
              __p8888888888888888888888q_,
           _pp8888888888888888888888888888qq,
         _p8888888888888888888888888888888888q,
       .p88888888888888888888888888888888888888q,
      _888888888888888888888888888888888888888888_
     q88888888888888888888888888888888888888888888p
    q8888888888888888888888888888888888888888888888b
   q888888888888888888888888888888888888888888888P"
  .88888888888888888888888888888888888888888888P"
  q888888888888888888888888888888888888888888P"
  88888888888888888888888888888888888888888P"
  888888888888888888888888888888888888888P"
  888888888888888888888888P"    .p88888P"           _p
  8888888888888888888888P"    .p88888P"           _p88
  d8888888888888888888P"    .p88888P"           _p888P
  '88888888888888888P"    .p88888P"           _p88888'
   )88888888888888P"    .p88888P"           _p888888(
    Y88888888888P"    .p88888P"           _p8888888P
     Y88888888P"    .p88888P"           _p88888888P
      "88888P"    .p88888P"           _p888888888"
       'Y8P"    .p88888P"           _p888888888P'
         '    .p88888P"           _p888888888P'
             o88888P"           _p888888888"'
              '"8P"           _p8888888P"'
                            _p8888P""'

`;

// On a canvas, and the colour of each cell: an index into the logo's colours.
const ART = String.raw`

                  __pppq88888888qqqq__
              __p8888888888888888888888q_,
           _pp8888888888888888888888888888qq,
         _p8888888888888888888888888888888888q,
       .p88888888888888888888888888888888888888q,
      _888888888888888888888888888888888888888888_
     q88888888888888888888888888888888888888888888p
    q8888888888888888888888888888888888888888888888b
   q888888888888888888888888888888888888888888888P"
  .88888888888888888888888888888888888888888888P"
  q888888888888888888888888888888888888888888P"
  88888888888888888888888888888888888888888P"
  888888888888888888888888888888888888888P"
  888888888888888888888888P"    .p88888P"           _p
  8888888888888888888888P"    .p88888P"           _p88
  d8888888888888888888P"    .p88888P"           _p888P
  '88888888888888888P"    .p88888P"           _p88888'
   )88888888888888P"    .p88888P"           _p888888(
    Y88888888888P"    .p88888P"           _p8888888P
     Y88888888P"    .p88888P"           _p88888888P
      "88888P"    .p88888P"           _p888888888"
       'Y8P"    .p88888P"           _p888888888P'
         '    .p88888P"           _p888888888P'
             o88888P"           _p888888888"'
              '"8P"           _p8888888P"'
                            _p8888P""'

`;
const INK = String.raw`

                  00000000000000000000
              0000000000000000000000000000
           0000000000000000000000000000000000
         00000000000000000000000000000000000000
       000000000000000000000000000000000000000000
      00000000000000000000000000000000000000000000
     0000000000000000000000000000000000000000000000
    000000000000000000000000000000000000000000000000
   000000000000000000000000000000000000000000000000
  00000000000000000000000000000000000000000000000
  000000000000000000000000000000000000000000000
  0000000000000000000000000000000000000000000
  00000000000000000000000000000000000000000
  00000000000000000000000000    000000000           00
  000000000000000000000000    000000000           0000
  0000000000000000000000    000000000           000000
  00000000000000000000    000000000           00000000
   00000000000000000    000000000           000000000
    00000000000000    000000000           0000000000
     00000000000    000000000           00000000000
      00000000    000000000           000000000000
       00000    000000000           0000000000000
         0    000000000           0000000000000
             00000000           0000000000000
              00000           000000000000
                            0000000000

`;

const START = 0.5; // seconds before the first glint
const PASS = 2; // seconds a glint takes to cross
const HALF = 5; // half its width, in cells
const LEAN = 0.9; // cells it shifts left a row down, so it leans like a slash
const SOLID = "8dbqpPYOo0"; // what the glint turns to slashes; thin edges keep their shape

const lines = (art: string) => art.slice(1, -1).split("\n").map((line) => line.padEnd(meta.cols));

export default function planetscale({ shine = meta.options.shine }: Partial<PlanetscaleOptions> = {}): Frame {
  const { cols, rows } = meta;
  const mono = lines(MONO), art = lines(ART), ink = lines(INK);
  const n = meta.palette.length / 6;
  const every = shine > 0 ? Math.max(shine, PASS + 0.5) : 0;
  // The glint crosses the logo's ink, edge to edge, rather than the whole frame.
  let lo = Infinity, hi = -Infinity;
  for (const pic of [mono, art])
    pic.forEach((line, y) => {
      for (let x = 0; x < cols; x++) if (line[x] !== " ") (lo = Math.min(lo, x + LEAN * y)), (hi = Math.max(hi, x + LEAN * y));
    });
  const span = hi - lo + 2 * HALF;

  return (t, { paper = false, color } = {}) => {
    const pic = color ? art : mono;
    const since = t - START;
    const at = every && since >= 0 ? lo - HALF + (span * (since % every)) / PASS : -Infinity;
    const out: string[] = [];
    for (let y = 0; y < rows; y++) {
      let line = "";
      for (let x = 0; x < cols; x++) {
        let ch = pic[y][x];
        if (ch !== " ") {
          const d = Math.abs(x + LEAN * y - at);
          let k = d < HALF ? 1 - d / HALF : 0;
          k = k * k * (3 - 2 * k);
          if (k > 0.55 && SOLID.includes(ch)) ch = "/";
          if (color) color[y * cols + x] = (paper ? 0 : 3 * n) + (k > 0.6 ? 2 : k > 0.25 ? 1 : 0) * n + parseInt(ink[y][x], 36);
        }
        line += ch;
      }
      out.push(line);
    }
    return out.join("\n");
  };
}