helium
[github]the six-point asterisk, in blue, glinting now and then
companies 49×28 30 fps in colour or one ink 6.1 kB [report a bug]
_p8q_ _p8888888q, |888888888| '888888888' 888888888 ._pp_, d8888888P ._qq_, qq888888q_ |8888888| _p888888qp 88888888888q_ 8888888 _p88888888888 d888888888888q_, 8888888 ._p888888888888P "888888888888888q_ d88888P _p888888888888888" '"Y8888888888888p88888q8888888888888P"' ""Y88888888888888888888888P"" ""88888888888888P"" ._pp8888888888888qq_, _pp88888888888888888888888qq_, __pp888888888888Y88888P888888888888qq__ \p88888888888888P" q88888p "Y88888888888888q, q888888888888P" d88888b "8888888888888p d8888888888P' .8888888. 'Y8888888888b Y8888888P" |8888888| "O8888888P ""P" q8888888p "P"" 888888888 .888888888, |888888888| '"8888888"' "Y8P" _p8q_ _p8888888q, |888888888| '888888888' 888888888 ._pp_, d8888888P ._qq_, qq888888q_ |8888888| _p888888qp 88888888888q_ 8888888 _p88888888888 d888888888888q_, 8888888 ._p888888888888P "888888888888888q_ d88888P _p888888888888888" '"Y8888888888888p88888q8888888888888P"' ""Y88888888888888888888888P"" ""88888888888888P"" ._pp8888888888888qq_, _pp88888888888888888888888qq_, __pp888888888888Y88888P888888888888qq__ \p88888888888888P" q88888p "Y88888888888888q, q888888888888P" d88888b "8888888888888p d8888888888P' .8888888. 'Y8888888888b Y8888888P" |8888888| "O8888888P ""P" q8888888p "P"" 888888888 .888888888, |888888888| '"8888888"' "Y8P"
download
use it
html
<script type="module" src="https://ascii.rest/ascii.js"></script>
<ascii-art piece="helium" options='{"shine":5}'></ascii-art> No install and no build step. ascii.js defines the <ascii-art> tag, loads the piece from ascii.rest, plays it while it is on screen, and holds the first frame for anyone who prefers reduced motion. Add mono, <ascii-art piece="helium" mono>, for one ink.
react
// npm install ascii.rest
import { Ascii } from "ascii.rest/react";
import { helium } from "ascii.rest/pieces";
<Ascii piece={helium} options={{"shine":5}} /> A client component, so it works in the Next.js app router as it is. Pass the name instead, piece="helium", to fetch the piece only when it mounts. Add mono for one ink.
astro
---
// npm install ascii.rest
import Ascii from "ascii.rest/astro";
---
<Ascii piece="helium" options={{"shine":5}} /> Renders the first frame on the server, so the page is whole before any script runs, then plays the piece once it loads. Add mono for one ink.
typescript
// npm install ascii.rest
import { mount } from "ascii.rest";
import { helium } from "ascii.rest/pieces";
const el = document.querySelector<HTMLCanvasElement>("canvas")!;
const stop = mount(el, helium, {"shine":5}); mount plays a piece in a <pre>, or on a <canvas> for the coloured ones, and returns a function that stops it. Every piece, option and frame is typed. Mount it in a <pre> for one ink.
terminal
npx ascii.rest helium
Plays it in your terminal, in colour, until you press a key. Add --mono for the terminal's own colour. Add --light for a light terminal. Add --seconds 5 to stop it on its own; npx ascii.rest list shows every piece. In a CLI of your own, play("helium", { seconds: 2 }) from ascii.rest/terminal shows it as a splash screen.
readme
<picture> <source media="(prefers-color-scheme: dark)" srcset="https://ascii.rest/svg/helium.dark.svg"> <img alt="helium" src="https://ascii.rest/svg/helium.svg" width="245"> </picture>
An animated SVG that needs no script, so it plays in a GitHub README, which runs none. GitHub shows the dark one in its dark theme. It holds still for anyone who prefers reduced motion.
/*
* helium: the Helium logo, a six-pointed asterisk, with a glint crossing it
* every few seconds.
*
* Drawn from Simple Icons' heliumbrowser.svg (CC0): each cell holds the
* character whose shape best matches the logo's edge through it, and 8 where
* the logo is solid. On a canvas it takes the logo's colour, lifted on a dark
* page where it would sink into it; in a <pre> it is one ink, from the same
* drawing. The logo is a trademark of its owner, shown here to name the
* company.
*/
import type { Frame, Meta } from "../types.ts";
export interface HeliumOptions {
[key: string]: unknown;
/** Seconds between glints; 0 keeps the logo still. */
shine: number;
}
export const meta = {
name: "helium",
category: "companies",
note: "the six-point asterisk, in blue, glinting now and then",
cols: 49,
rows: 28,
fps: 30,
options: { shine: 5 },
// The logo's colour for a light page, then for a dark one; each as drawn, then twice lighter for the glint.
palette: [
"#3450d1", "#7b8de1", "#c2cbf1", "#3854d2", "#7e90e2", "#c3ccf2",
],
} satisfies Meta<HeliumOptions>;
// In a <pre>, in the page's own colour.
const MONO = String.raw`
_p8q_
_p8888888q,
|888888888|
'888888888'
888888888
._pp_, d8888888P ._qq_,
qq888888q_ |8888888| _p888888qp
88888888888q_ 8888888 _p88888888888
d888888888888q_, 8888888 ._p888888888888P
"888888888888888q_ d88888P _p888888888888888"
'"Y8888888888888p88888q8888888888888P"'
""Y88888888888888888888888P""
""88888888888888P""
._pp8888888888888qq_,
_pp88888888888888888888888qq_,
__pp888888888888Y88888P888888888888qq__
\p88888888888888P" q88888p "Y88888888888888q,
q888888888888P" d88888b "8888888888888p
d8888888888P' .8888888. 'Y8888888888b
Y8888888P" |8888888| "O8888888P
""P" q8888888p "P""
888888888
.888888888,
|888888888|
'"8888888"'
"Y8P"
`;
// On a canvas, and the colour of each cell: an index into the logo's colours.
const ART = String.raw`
_p8q_
_p8888888q,
|888888888|
'888888888'
888888888
._pp_, d8888888P ._qq_,
qq888888q_ |8888888| _p888888qp
88888888888q_ 8888888 _p88888888888
d888888888888q_, 8888888 ._p888888888888P
"888888888888888q_ d88888P _p888888888888888"
'"Y8888888888888p88888q8888888888888P"'
""Y88888888888888888888888P""
""88888888888888P""
._pp8888888888888qq_,
_pp88888888888888888888888qq_,
__pp888888888888Y88888P888888888888qq__
\p88888888888888P" q88888p "Y88888888888888q,
q888888888888P" d88888b "8888888888888p
d8888888888P' .8888888. 'Y8888888888b
Y8888888P" |8888888| "O8888888P
""P" q8888888p "P""
888888888
.888888888,
|888888888|
'"8888888"'
"Y8P"
`;
const INK = String.raw`
00000
00000000000
00000000000
00000000000
000000000
000000 000000000 000000
0000000000 000000000 0000000000
0000000000000 0000000 0000000000000
0000000000000000 0000000 0000000000000000
000000000000000000 0000000 000000000000000000
000000000000000000000000000000000000000
00000000000000000000000000000
0000000000000000000
000000000000000000000
000000000000000000000000000000
000000000000000000000000000000000000000
000000000000000000 0000000 000000000000000000
000000000000000 0000000 000000000000000
0000000000000 000000000 0000000000000
0000000000 000000000 0000000000
0000 000000000 0000
000000000
00000000000
00000000000
00000000000
00000
`;
const START = 0.5; // seconds before the first glint
const PASS = 2; // seconds a glint takes to cross
const HALF = 5; // half its width, in cells
const LEAN = 0.9; // cells it shifts left a row down, so it leans like a slash
const SOLID = "8dbqpPYOo0"; // what the glint turns to slashes; thin edges keep their shape
const lines = (art: string) => art.slice(1, -1).split("\n").map((line) => line.padEnd(meta.cols));
export default function helium({ shine = meta.options.shine }: Partial<HeliumOptions> = {}): Frame {
const { cols, rows } = meta;
const mono = lines(MONO), art = lines(ART), ink = lines(INK);
const n = meta.palette.length / 6;
const every = shine > 0 ? Math.max(shine, PASS + 0.5) : 0;
// The glint crosses the logo's ink, edge to edge, rather than the whole frame.
let lo = Infinity, hi = -Infinity;
for (const pic of [mono, art])
pic.forEach((line, y) => {
for (let x = 0; x < cols; x++) if (line[x] !== " ") (lo = Math.min(lo, x + LEAN * y)), (hi = Math.max(hi, x + LEAN * y));
});
const span = hi - lo + 2 * HALF;
return (t, { paper = false, color } = {}) => {
const pic = color ? art : mono;
const since = t - START;
const at = every && since >= 0 ? lo - HALF + (span * (since % every)) / PASS : -Infinity;
const out: string[] = [];
for (let y = 0; y < rows; y++) {
let line = "";
for (let x = 0; x < cols; x++) {
let ch = pic[y][x];
if (ch !== " ") {
const d = Math.abs(x + LEAN * y - at);
let k = d < HALF ? 1 - d / HALF : 0;
k = k * k * (3 - 2 * k);
if (k > 0.55 && SOLID.includes(ch)) ch = "/";
if (color) color[y * cols + x] = (paper ? 0 : 3 * n) + (k > 0.6 ? 2 : k > 0.25 ? 1 : 0) * n + parseInt(ink[y][x], 36);
}
line += ch;
}
out.push(line);
}
return out.join("\n");
};
}